[Blender 3.2] Procedural Building Generator
The first version of my procedural building tool made within blender 3.2 and using Geometry nodes without any tutorial.
This is a complet rework of this version : https://www.artstation.com/artwork/wJ9nwV
In this one it's possible to make way more complicated building shapes, not building with hole in the middle unfortunatly.
If you want to take look at this work on artstation : https://www.artstation.com/artwork/o2o08z
If you want to take look at my work : https://www.artstation.com/flo_12344
Thanks for watching ^^
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